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The Experiential Learning System® methodology by Silega™

 


Experience


Participate in a structured activity based on a mathematical model


Make decisions


Participants get information, make decisions, and act upon those decisions.

Learners are engaged from the beginning of the session and information is introduced in the most interactive way possible. This activity can be customized in order to more effectively meet the customer’s learning objectives.


 What is the challenge?
 What are the rules?
 What resources do we have available?
 How is success measured?



Analysis


Study the results from the actions taken


Examine consequences


After the experience, learners are ready to examine the final result of their decisions and how their actions led to this result. They receive individual and group feedback on their performance.


 What happened during the activity?
 What were the results of our decisions?
 What was the best possible scenario?



Content


Use analogies to link the simulation with real world examples


Introduce new information


Participants are led to focus on situations in their personal or work experience which are similar to those in the activity that they experienced.

Newly-acquired knowledge is incorporated and linked with prior knowledge through the use of analogies.


 How is the activity linked to real-world situations?
 What information do we need in order to be more successful in similar real-world situations?



Discovery


Plan how to use the new knowledge in future situations


See the big picture


Learners are guided to link and apply what they have learned to actual and future situations they may be involved in.

With the knowledge acquired during the experience, they will be able to predict how their actions can shape outcomes in the real world and create their own examples.


 In what future situations can we use what we have learned today?
 How will applying what we’ve learned help us be more successful as a team and as a company?



 

Apply


Use the new knowledge and improve performance


Transfer to the real world


Learners are guided to link and apply what they have learned to actual and future situations they may be involved in.

With the knowledge acquired during the experience, they will be able to predict how their actions can shape outcomes in the real world and create their own examples.


 What specific actions can we take in order to improve performance?
 Who is going to follow up and by when?  
 Who else can we involve?



 


Download the Experiential Learning System™ description in PDF format here